A Collection of 10 ACAAN Routines, 6 of which fall under the Impromptu Category and 4 fall under the Prearranged Deck Category. Here is a description of each of the 10 ACAANs.
1. CardSharp: A spectator is given a deck of cards and is asked to give the deck a few shuffles. The spectator then cuts off any number of cards to generate a random number. Once a number has been created, the pile is handed to a 2nd spectator. The 2nd spectator mixes the pile and cuts to any card they would like. The pile is finally placed into the center of the rest of the deck. The performer attempts to find the chosen card, but fails. The performer asks the first spectator to cut the deck anywhere they would like and count down their secret number from the cut. The card at the number is the chosen card.
2. CardSharp 2: A spectator is given a deck of cards and is asked to give the deck a few shuffles. The spectator then cuts off any number of cards to generate a random number. The performer spreads through the deck so a 2nd spectator can name any card they see. The performer asks the 1st spectator to cut the deck into 3 piles and stack them to mix the cards. The performer finally asks the first spectator to cut the deck anywhere they would like and count down their secret number from the cut. The card at the number is the chosen card.
3. TwoCAAN: A spectator is given a deck of cards and is asked to give the deck a few shuffles. The spectator then cuts off any number of cards to generate a random number. A 2nd spectator cuts off another pile from the balance of the deck, gives the pile a shuffle and remembers a card. Once a number and card have been remembered, the deck is reassembled and squared up. The performer spreads through the cards and fails to locate the chosen card. The performer asks the first spectator to cut the deck into 3 piles and stack them to mix the cards. The performer finally asks the first spectator to cut the deck anywhere they would like and count down their secret number from the cut. The card at the number is the chosen card.
4. Gemini ACAAN: The performer hands out the 2 jokers, one to each spectator. The deck is handed to the 1st spectator and they are to deal any number of cards face down onto the table and mark the place they stop by placing their joker face up on top. The rest of the deck is placed on top for the 2nd spectator to do the same thing. A random number is created. The cards directly above the 2 jokers will help create a random playing card. The deck is turned face up and the cards are dealt to the randomly generated number. The card at this number is the created card.
5. AMAAN: The performer instructs the spectator to cut the deck anywhere they would like. The card at the cut will be the mystery card. This is placed face down on the table. The spectator is then instructed to deal any number of cards into the performer’s hand. The card stopped at is placed on top of the mystery card. The 2 cards on the table are turned face up and are revealed to be mates.
6. X Marks The Spot: The performer gives the deck a few shuffles to begin. Spectator A is invited to cut off any number of cards and silently counts these to himself. Spectator B is to cut anywhere from the balance of the deck, shuffle the cards and remember a card. The deck is reassembled by the spectators. The performer explains that in movies and tv shows, an X is always an indication of a treasure; however, there is generally a map that is required to locate the treasure. The performer goes on to explain that the chosen card is the treasure and the chosen number is the map. The performer spreads (or deals) the cards to show there is an indication of treasure nearby as there is a playing card with an X on it. Since there is no map on this X card, Spectator A’s number is the only solution. This number will tell us how many steps to take until we find the treasure. Spectator A deals their random number. The card (treasure) at this number is Spectator B’s card.
7. G-Force: A spectator is invited to cut the deck and take the card at the cut. Two jokers are introduced and placed into the deck. The deck is handed to the spectator to cut the deck in half, turn one half face up and shuffle face up into face down. After the shuffle, the cards are spread on the table. The face down cards that were shuffled in between the 2 face up jokers are removed from the deck. The Values of the cards are summed up to create a random number. A 2nd deck that has been sitting off to the side the entire time is given to a 2nd spectator. They deal the number of cards that is equal to the random number created just a moment ago. The card at this number is the spectator’s card that was chosen at the very beginning.
8. Count On It: The performer introduces 2 decks of cards. One is placed to the side for the time being. The other deck is distributed amongst 4 different spectators. These cards are mixed individually and even mixed amongst different spectators. 2 spectators create a random card by each of them choosing a card from their pile. This randomly created card is taken out of the 2nd deck of cards. The other 2 spectators create a random number by counting the cards they have in their piles. They can even swap cards between each other before counting. Each number is counted down in the 2nd deck. Once both numbers have been counted down in the 2nd deck, the last card dealt is revealed to be the mate of the randomly chosen card.
9. K.I.S.S: The performer instructs a spectator to cut off any number of cards from the deck to generate a random number. This is done by having the spectator count the cards they just cut off. The deck is given a quick mix. The performer instructs a 2nd spectator to cut the deck anywhere they would like. The card at the cut will be their card. A 2nd deck is introduced and is not touched by the performer. The 1st spectator deals down to the number they randomly created and the card at the number is the 2nd spectator’s chosen card.
10. Six Way ACAAN: The performer introduces two decks of cards. The blue
deck is given to Spectator A to cut. They are to place this card face down on the table as a mystery/target card. The red deck is left in its case. The performer hands Spectator B a die to create a random number between 1 and 6. From this random number, a random two digit number is created and the number is dealt down to after the red deck is taken out of its case. The card at the randomly chosen number is the exact mate to the mystery/target card.
This collection includes 3 hours worth of instruction!
comment0